I'm a fan of incremental games and as 6am6yk said: "Pretty bad"
The pacing's awful from the start. Ascension's pretty bleak. people go from 30s cooldown to 27 to 15 and it's WILD when the next level is just -1second cooldown and the price is like 10% more expensive. Be consistent. The next type of person is something you don't look forward to because you have to make a lot of math. You have SCREENS! USE THEM!!! Make the screen display $/second -> This way you don't have to do 4 calculations each time you want to compare A or B. Screens should show stats of conveyor belts, stats of the current item (because you have no way of knowing what you're producing on each belt. you can buy the first level of ascension and then the one that's on the corner of that "tree". Speaking of which, the ascension tree is more like an ascension pebble. It's incredibly small.
Spend some time playing other incremental games and time how often you reach landmarks. First ascension, next item type...
I'm assigning half a star because I just lost time playing this unfinished game and I'm writing this here